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Foundational arc. Kitchen-boy Pug of Crydee becomes Milamber, master of the Greater Path on Kelewan. His foster-brother Tomas dons ancient Valheru armor and inherits a Dragon Lord's power. The Tsurani invade through a rift. Murmandamus marshals the Dark Brotherhood. All threads converge at Sethanon above the Lifestone.
The Riftwar told from the Tsurani side, on Kelewan. Lady Mara of the Acoma rises from endangered teenage ruler of a minor house to challenger of the entire Tsuranuanni social order through the lethal Great Game of the Council. Co-written throughout with Janny Wurts.
One generation later -- Arutha's sons and nephews come of age. Prince Nicholas pursues raiders to the far continent of Novindus, setting the stage for the Serpentwar. Features the first detailed look at Kesh and the world beyond the Kingdom.
The demon-driven Emerald Queen raises a vast army on Novindus and launches a full invasion of the Kingdom. New heroes Erik von Darkmoor and Roo Avery carry most of the action. Publisher shifts from Doubleday to William Morrow (Shadow) then Avon (Rage, Shards).
Tie-in arc bridging and novelizing the Betrayal at Krondor and Return to Krondor PC games. Jimmy the Hand, Owyn, and the dark-elf Gorath protect Krondor from the Nighthawks and the Six. Book 4 (Jimmy and the Crawler) is a short novella released 15 years after book 3.
Side-tales set during the events of the original Riftwar, each co-written with a different author. UK hardcover is the true global first for all three -- the US editions were trade paperback only. Any US hardcover is a book-club copy (BCA).
Sole survivor Talon of the Silver Hawk is forged by the secret Conclave of Shadows into an instrument of vengeance against Duke Kaspar of Olasko. UK covers: Martin McKenna (books 1-2), Dominic Forbes (book 3). NOT Geoff Taylor.
The Dasati, a dark-plane race who serve the Nameless God, plan to invade Midkemia. Pug and the Conclave fight across planes of reality. Kelewan falls. The scope expands dramatically beyond the original two-world Riftwar framework.
A lost clan of elves, the taredhel, believe Midkemia is their ancient home and invade to reclaim it -- but the demon horde pursuing them is the real threat. Pug and Sandreena hold the line while the Conclave regroups after the devastation of the Darkwar.
Grand conclusion to the 31-year Riftwar Cycle. Civil war erupts as a contested succession tears the Kingdom apart. An unknown player orchestrates the conflicts. The Valheru/Lifestone mythology is resolved for good. Magician's End closes Pug's story after a decade of novels.
Dark contemporary fantasy/horror. The Hastings family relocates to rural New York and becomes ensnared in a war with malevolent Faerie folk. Feist's only non-Midkemia standalone. Read at any point -- completely independent of the Riftwar Cycle.
Five kingdoms conspire to destroy Ithrace, the Kingdom of Flames. Two hidden heirs -- Hatushaly (Hatu), who carries the Firemane bloodline, and Declan, a blacksmith's apprentice -- find their fates intertwined with the survival of the last royal line. Complete trilogy.
An ancient darkness bridges both worlds for the first time. Hatushaly, Hava, and Donte are transported from Garn to Midkemia, where they encounter Pug, Nakor, and Magnus. The Church of the One and void creatures threaten both universes simultaneously.